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Text File  |  1995-01-08  |  6KB  |  104 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. DEMON                        93.36         MEDIUM_AND_HARD               5 
  8. DEMON                        93.36                                       5 
  9. DEMON                        18.67         DEAF/AMBUSH                   1 
  10. DEMON                        56.02         DEAF/AMBUSHMEDIUM_AND_HARD    3 
  11. FLYSKULL                     14.62                                       3 
  12. HELMET                        5.19                                      ;6 ;This item is inocuous 
  13. CACODEMON                   121.23                                       4 
  14. RADSUIT                       3.90         EASY_ONLY                     1 
  15. SHELLBOX                      1.73         EASY_ONLY                     2 
  16. RADSUIT                      38.96                                       10 
  17. MEDIKIT                      20.78                                       12 
  18. CACODEMON                   151.53         MEDIUM_AND_HARD               5 
  19. BLUEBALL                      1.73                                       1 
  20. ROCKETS                       2.60         EASY_AND_MEDIUM               1 
  21. LAUNCHER                      1.73                                       1 
  22. BACKPACK                      1.73                                       1 
  23. SHELLS                        0.87                                       1 
  24. CELLPACK                     19.05                                       11 
  25. PLASMA                        1.73                                       1 
  26. ROCKET                        0.87                                       2 
  27. GARMOR                        5.19         EASY_AND_MEDIUM               2 
  28. POTION                        0.87                                      ;1 ;This item is inocuous 
  29. FLYSKULL                     24.37         HARD_ONLY                     5 
  30. BARON                        19.48         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  31. FLYSKULL                     14.62         DEAF/AMBUSHEASY_ONLY          3 
  32. SERGEANT                     24.36         DEAF/AMBUSH                   ;3 
  33. SHELLS                        1.73                                       2 
  34. CLIP                          0.87                                       ;2 
  35. STIMPAK                       1.73                                       ;2 
  36. BULLETS                       1.73                                       1 
  37. DEMON                        56.02         DEAF/AMBUSHHARD_ONLY          3 
  38. SERGEANT                     16.24                                      ; 2 
  39. TROOPER                      14.62         MEDIUM_AND_HARD              ;2 ;This item is inocuous
  40. SERGEANT                      8.12         MEDIUM_AND_HARD               ;1 
  41. SERGEANT                     24.36         HARD_ONLY                     ;3 
  42. SHELLS                        2.60         EASY_AND_MEDIUM               ;3 
  43. SHELLS                        0.87         EASY_ONLY                     ;1 
  44. BARMOR                        2.60                                       1 
  45. SHELLBOX                      2.60                                       3 
  46. CLIP                          0.43         EASY_AND_MEDIUM               ;1 
  47. FLYSKULL                      4.87         MEDIUM_AND_HARD               1 
  48. CELLPACK                      1.73                                       1 
  49. BFG9000                       3.46                                       1L 
  50. MEDIKIT                       1.73         EASY_AND_MEDIUM               1 
  51. STIMPAK                       1.73         EASY_AND_MEDIUM              ; 2 
  52. ROCKETS                       2.60                                       1 
  53. SHOTGUN                       1.73         MULTIPLAYER                   1 
  54. ;                                            
  55. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  56. ;                                            
  57. ; At run-time this value is used to adjust the
  58. ; Max#of variable based on the population of
  59. ; the level being modified.  Using the strict 
  60. ; standard requires that one or more of the   
  61. ; items in the list above not have a specified
  62. ; maximum number of objects.                  
  63. ;                                              
  64. PER    126   ;Strict standard for exact placement 
  65. ;PER    107   ;Lowered Standard for easy placement
  66. ;                                            
  67. ; Deleting any of the PRESERVE lines will mean that
  68. ; the objects will not be taken from the original  
  69. ; level.  You will have to supply your own above. 
  70. ;                                            
  71. PRESERVE    PILLARS                          
  72. PRESERVE    LAMPS                            
  73. ;                                            
  74. ; THRESHOLD determines what a MEGA-GOODIE is.  
  75. ; MEGA-GOODIES are used to make the level fair 
  76. ; if the generator places a lot of enemies in  
  77. ; the level.                                   
  78. ;                                              
  79. THRESHOLD    75                                  
  80. ;                                              
  81. ; I.Q. Determines how intelligently the program  
  82. ; places objects in the effort to defeat you.   
  83. ; 250 is the default if it is not specified here. 
  84. ;                                              
  85. I.Q.    250                                 
  86. ;                                              
  87. ; EVEN sets the point at which the program must begin 
  88. ; placing MEGA-GOODIES into the level, on the   
  89. ; basis of the hardest difficulty rating.          
  90. ; The MEGA-GOODIES give you a fighting chance,  
  91. ; setting the value lower or <500 will increase the number
  92. ; of MEGA-GOODIES available to you in a the level. 
  93. EVEN    500                                 
  94. ;                                              
  95. ; If SPREAD is not set to a low value then
  96. ; a given sector may accumulate too many objects 
  97. ; this often makes the level impossible to finish
  98. ; or just ugly-looking.  Setting the value too low
  99. ; could make it difficult to place objects within
  100. ; a given wad file.
  101. ;                  
  102. SPREAD    15                                  
  103. ;                                              
  104.